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INI File | 1999-11-01 | 19.2 KB | 445 lines
[Setup] Product=Grapple Version=100 Archive=Grapple.umod SrcPath=. MasterPath=.. Group=SetupGroup Group=GrappleGroup Group=umodIncludeFilesGroup [SetupGroup] Copy=(Src=System\Manifest.ini,Master=System\Manifest.ini,Size=383,Flags=3) Copy=(Src=System\Manifest.int,Master=System\Manifest.int,Size=225,Flags=3) [GrappleGroup] File=(Src=System\Grapple.u,Size=16373) File=(Src=System\Grapple.int,Size=160) [umodIncludeFilesGroup] File=(Src=System\TeamCTF.txt,Size=1025) File=(Src=System\Grapple.txt,Size=1085) [Setup] LocalProduct=Grapple ReadMe=System\Grapple.txt SetupWindowTitle=Grapple Mutator AutoplayWindowTitle=Grapple Options ProductURL=none VersionURL=none Developer=^Soul^ DeveloperURL=www.unrealnation.net/unloaded ┴â*₧D ª @ Q ; d └7 ÇJ¡∙ä╙╗b≡RH┴ Q ª None Grapple Engine GrappleArena System Core Fire CheckHit Begin Idle AltFire Finish Botpack UpdateCable PlayIdleAnim ocmGrappleLauncher speed Vector PlayFiring Destroyed NormalFire EndState AnimEnd AltFiring DownWeapon Touch Tick bUnlit Texture CableSize PlayerPawn Defaultammo GrappleM Mesh ItemName WeaponString AmmoString ProjectileClass FireOffset Weapon AltProjectileClass Spiked TakeDamage ThirdPersonMesh PickupViewMesh StatusIcon bRotatingPickup CheckReplacement DefaultWeapon WeaponName Mass bMeshEnviroMap PutDown RaiseUp bBlockPlayers bBlockActors GrappleBase BringUp SetHand ShakeView LifeSpan ReplaceWith AdjustHitLocation Physics Throw Translocator GiveTo PlayerViewOffset ProjectileFire DropFrom StopFiring CheckVisibility AddVelocity PlayRecoil AmmoName PlayerViewMesh Role F Rotator ReturnValue Function bProjTarget Object DynamicLoadObject LodMesh Mutator TextBuffer shaketime bHidden Package GameInfo shakevert State Class Level hand HitLocation Player DeltaTime Other X Velocity Game bWarnTarget Owner HitActor Z NetMode bCoopWeaponMode Y bSuperRelevant Value bCenter OldWeapon Rotation ViewRotation ScriptText Struct Location LevelInfo StructProperty DrawOffset PawnOwner StartLocation SoundDampening bPointing bChangeWeapon bRapidFire FiringSpeed StrProperty AirSpeed CalcDrawOffset FireSound EyeHeight Instigator Projectile ClassProperty Icons bRight UMenu Bg41 NameProperty TournamentWeapon Inventory shakemag Actor Arena Transloc Trans3loc UseTrans PreviousWeapon MiniTrace AimRotation ObjectProperty Pawn FloatProperty Dir ProjectileSpeed HitNormal NewCable bHitWall BoolProperty TestVect ByteProperty ParentCable PlayOwnedSound á =F z Ü:╩:$" ╒Ç∙Bá ü$⌠»ò l║)Σä ┐≤d∞ 1└7x ╒Ç∙Bä ┐≤d∞ 1└7x ╒Ç∙B ╒Ç∙Bâ ╜É«lâ ╜É«lâ ╜É«lä ┐≤d∞ä ┐≤d∞ä ┐≤d∞ 1└7x ╒Ç∙Bä ┐≤d∞ 1└7xä ┐≤d∞ä ┐≤d∞ä ┐≤d∞â ╜É«lä ┐≤d∞ 1└7x ╒Ç∙Bä ┐≤d∞ 1└7x ╒Ç∙B ╒Ç∙B ╒Ç∙Bå$ ┤B$ ·D? <$ pB╤!Σ╙ 3╙ 7╙ 6╙ î 62 Ç 2 1└7xî α~╧Φä ┐≤d∞ ╒Ç∙BÆ ]Pd+ä ┐≤d∞â ╜É«lä ┐≤d∞ ╒Ç∙B ╒Ç∙Bå&: µB pA @%(.S "]Grapple Launcher C: á@ Ç└ α└K»,¼+¼-π2$ A â ê Ç O ê ┌ ê ê ê ê Ç ê Ç â )I8 " tûX ╒Ç∙BÜ _ä ┐≤d∞Æ ]Pd+ä ┐≤d∞ö 1└7xä ┐≤d∞ä ┐≤d∞ä ┐≤d∞à -╣∙ä ┐≤d∞ä ┐≤d∞à -╣∙ä ┐≤d∞à -╣∙ä ┐≤d∞à -╣∙ä ┐≤d∞à -╣∙ä ┐≤d∞å$ à C Ç ê Ç â ä Ç Ç à 9